![]() ![]() This bug also seems to occur with the Hunting Revolver. Modifying the gun to have perfect accuracy and/or setting fVATSSpreadMult to 0.01 will reveal that the V.A.T.S. ![]() Bullet impacts will appear on the windowpane behind him - and, shot after shot, will consistently be high. 45-70 ammo (id: 0013e43e), forcing Guns to 100, and shooting at Easy Pete's head from the nearby road. of iron sights Nifskoped from the Assault Rifle in Fallout 3, that's set on rails from the Marksman Carbine. Metacomet has a modified mesh, replacing the furniture with the set from the Trail Carbine, the receiver with the nickle one from Medicine Stick, and a unique set. Consistently replicable by starting a new game, adding a brush gun (id: 00121148) and. Adds in a player craftable unique version of the Brush Gun, called Metacomet. targeting is bugged for certain guns - most lever action rifles and a few pistols: it consistently shoots high, making headshots improbable or impossible. How often does that happen? Is it happening only in certain situations (target in unusual position, me crouching, I don't know)? Will it hamper my efforts and spoil my fun?Īctual brush gun bug description from Fallout Wiki VATS page However, fallout wikia says that VATS aiming with brush gun is broken and bullets consistently fly above target's head if you aim for headshots. I aimed to ultimately use trail carbine as default long range engaging weapon and resort to blasting enemies away with brush gun when (if) they come close enough, always trying to eliminate them quickly with headshots. I wanted to make a cowboy-like character that would wield primarily lever-action rifles - scoped trail carbine and a brush gun. ![]() I'm playing Fallout New Vegas vanilla (although updated to the latest patch). ![]()
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